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How to play city of heroes on homecoming
How to play city of heroes on homecoming









The first one is located near the first Castle you've captured (South-Western section of the map - point P2a on the map), the second one right next to your last acquisition (North-East - point P1a on the map) - keep in mind that an enemy hero, with a rather large army, can arrive through those entrances, so it's generally a good idea to protect those entrances with equal, or preferably stronger army of your own. If you have done everything mentioned above, all you have to do now is to capture the last enemy city ( point W4 on the map) - to get there, you will need to enter one of the underground entrances.

#How to play city of heroes on homecoming upgrade#

North from the Castle you've just captured you should be able to see a Hill Fort ( point POI1 on the map), which allows you to upgrade your units for a little fee - it will come in handy, especially if you didn't wait to upgrade your troops and attacked the enemy early on. The whole process should be almost identical to the previous one - capturing it should be extremely easy. There's another enemy Castle here ( point W3 on the map) to capture. Additionally, don't leave the freshly taken Castle without any protection - hiring a new hero, even with his basic army, but coupled with Citadel (or better - Castle) will allow him to protect the city even against a lot stronger enemy assaults.Īfter you've captured the Castle, recruit (if there are any troops to recruit) all units and head North - after a short while you will be back on the grassy terrains. There's a high chance that there's going to be at least several heroes venturing near the city you've just captured - eliminate them as fast as you can, to prevent them from messing around with your mines. If you managed to recruit most of your troops (and if you upgraded some, or all of them), capturing the city will be a piece of cake. There's another enemy Castle here ( point W2 on the map). Hill Fort eases the unit upgrade process.Īs soon as Christian is back from his artifact hunting adventure (if you wanted to collect them, of course - remember, that artifacts, unlike experience, aren't transferred to the next mission), get him back to your town, recruit all the troops you can and send him to the North again, but not where the artifacts were, but slightly to the West, onto the snowy terrains. In the following weeks you should focus on upgrading other unit-production buildings, as well as invest in 2nd, or even 3rd level Mage Guild. The same applies to Royal Griffins - not only that they now have better stats, they can use their retaliate unlimited amount of times (the effectiveness of this maneuver should be obvious). Swordsmen, which are now Crusaders, are given better stats, but the most important factor is the Double Strike ability. The reason to upgrade Barracks and Griffin Tower first, instead of, for instance, Training Grounds or Monastery, is the fact, that those units benefit from the upgrade the most. The next week (in your primary city) should look something like that: After you've defeated the enemy you should explore your new surroundings and seize every mine you stumble upon. If you have access to the Slow spell, use it on an enemy who has the ability to fly.

how to play city of heroes on homecoming

After constructing the latter defending the city will be a piece of cake - stand behind the walls, so that your Archers can get rid of enemy forces, while trying to protect all shooters you happened to have there. As soon as you take control over the enemy city, build a Citadel and a Castle there, as there's a big chance that there's an enemy hero nearby. If you happen to land near the city at an appropriate moment, you should meet with no resistance at all - don't forget that you must wait a round before you can move your hero after he landed on the ground. Your "Naval" hero should be nearing the end of his task of clearing the sea - as soon as it happens, dock the ship next to the enemy city (located near the left edge of the map - point W1 on the map). The first week's construction in your city should look like that: Continue scanning the sea area and order Christian to head North, until he reaches a portal ( point M1a on the map) - you can (and you should) send him there to collect a couple of useful artifacts. In the meantime, recruit a second hero at your Inn, have him enter one of the ships near your city and use him to clear out the water - there are tons of resources scattered around this area (mainly Wood and Ore).

how to play city of heroes on homecoming

Don't forget to seize control over each and every mine you stumble upon. Head your hero to the North from your city - there are literally dozens of items to collect there, including a few artifacts. Seize it and collect all of the nearby resources - further path to the West is blocked by a group of Cerberi, which you shouldn't bother yourself with at the moment.

how to play city of heroes on homecoming how to play city of heroes on homecoming

Leave the city and head West - just next to the Castle you will notice a Sawmill. There are tons of resources scattered around the sea.









How to play city of heroes on homecoming